\hypertarget{structsc2_1_1_spatial_select_rect}{}\section{sc2\+:\+:Spatial\+Select\+Rect Struct Reference}
\label{structsc2_1_1_spatial_select_rect}\index{sc2\+::\+Spatial\+Select\+Rect@{sc2\+::\+Spatial\+Select\+Rect}}


{\ttfamily \#include $<$sc2\+\_\+action.\+h$>$}

\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
\mbox{\Hypertarget{structsc2_1_1_spatial_select_rect_a4df6223c944de6e62d4577a2c8c86665}\label{structsc2_1_1_spatial_select_rect_a4df6223c944de6e62d4577a2c8c86665}} 
std\+::vector$<$ \hyperlink{structsc2_1_1_rect2_d_i}{Rect2\+DI} $>$ {\bfseries select\+\_\+screen}
\item 
\mbox{\Hypertarget{structsc2_1_1_spatial_select_rect_a761f039602b2de9ffa6a284983c815b5}\label{structsc2_1_1_spatial_select_rect_a761f039602b2de9ffa6a284983c815b5}} 
bool {\bfseries select\+\_\+add}
\end{DoxyCompactItemize}


\subsection{Detailed Description}
Rectangle selection. Equivalent to click-\/drag with the mouse. Multiple rectangles are allowed as the feature layer projection is orthogonal, and may not exactly work for the regular in-\/game perspective view. 

The documentation for this struct was generated from the following file\+:\begin{DoxyCompactItemize}
\item 
include/sc2api/sc2\+\_\+action.\+h\end{DoxyCompactItemize}
